{"id":75024,"date":"2026-02-11T08:42:35","date_gmt":"2026-02-11T00:42:35","guid":{"rendered":"https:\/\/www.wsisp.com\/helps\/75024.html"},"modified":"2026-02-11T08:42:35","modified_gmt":"2026-02-11T00:42:35","slug":"deepseek%e7%94%9f%e6%88%90%e7%9a%84%e7%bd%91%e9%a1%b5%e5%b0%8f%e6%b8%b8%e6%88%8f-%e5%8d%95%e4%ba%ba%e5%a3%81%e7%90%83%e6%8c%91%e6%88%98%e8%b5%9b","status":"publish","type":"post","link":"https:\/\/www.wsisp.com\/helps\/75024.html","title":{"rendered":"DeepSeek\u751f\u6210\u7684\u7f51\u9875\u5c0f\u6e38\u620f - \u5355\u4eba\u58c1\u7403\u6311\u6218\u8d5b"},"content":{"rendered":"<p>\u5355\u4eba\u58c1\u7403\u6311\u6218\u8d5b<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"\" height=\"696\" src=\"https:\/\/www.wsisp.com\/helps\/wp-content\/uploads\/2026\/02\/20260211004233-698bd079a7a3b.png\" width=\"819\" \/><\/p>\n<h3>&#x1f3af; 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\u7403\u62cd\u4e0e\u7403<\/h4>\n<ul>\n<li>\n<p>\u7403\u521d\u59cb\u505c\u5728\u7403\u62cd\u4e0a&#xff08;\u95ea\u70c1\u63d0\u793a&#xff09;<\/p>\n<\/li>\n<li>\n<p>\u6309\u7a7a\u683c\u952e\u6216\u70b9\u51fb\u53d1\u5c04\u6309\u94ae\u5c06\u7403\u5c04\u51fa<\/p>\n<\/li>\n<li>\n<p>\u7403\u51fb\u4e2d\u7403\u62cd\u4f1a\u53cd\u5f39&#xff0c;\u6839\u636e\u51fb\u4e2d\u4f4d\u7f6e\u6539\u53d8\u53cd\u5f39\u89d2\u5ea6<\/p>\n<\/li>\n<\/ul>\n<h4>2. \u76ee\u6807\u7cfb\u7edf<\/h4>\n<ul>\n<li>\n<p>\u5c4f\u5e55\u4e0a\u65b9\u6709\u591a\u884c\u591a\u5217\u5f69\u8272\u76ee\u6807<\/p>\n<\/li>\n<li>\n<p>\u4e0d\u540c\u989c\u8272\u7684\u76ee\u6807\u6709\u4e0d\u540c\u5206\u6570&#xff1a;<\/p>\n<ul>\n<li>\n<p>\u666e\u901a\u76ee\u6807&#xff1a;10\u5206&#xff08;\u84dd\u8272\u7cfb&#xff09;<\/p>\n<\/li>\n<li>\n<p>\u91d1\u8272\u76ee\u6807&#xff1a;50\u5206&#xff08;\u91d1\u8272&#xff0c;\u9ad8\u5206\u5956\u52b1&#xff09;<\/p>\n<\/li>\n<li>\n<p>\u7ea2\u8272\u751f\u547d\u76ee\u6807&#xff1a;10\u5206 &#043; \u6062\u590d1\u6761\u751f\u547d<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>3. \u5f97\u5206\u4e0e\u5347\u7ea7<\/h4>\n<ul>\n<li>\n<p>\u6bcf\u6b21\u51fb\u4e2d\u76ee\u6807\u83b7\u5f97\u76f8\u5e94\u5206\u6570<\/p>\n<\/li>\n<li>\n<p>\u6bcf\u5f97100\u5206&#xff1a;\u89e6\u53d1\u82b1\u6735\u7279\u6548\u5e86\u795d<\/p>\n<\/li>\n<li>\n<p>\u7b49\u7ea7\u7cfb\u7edf&#xff1a;\u6bcf100\u5206\u53471\u7ea7&#xff0c;\u7403\u901f\u968f\u7b49\u7ea7\u63d0\u9ad8<\/p>\n<\/li>\n<\/ul>\n<h4>4. \u751f\u547d\u4e0e\u5931\u8d25<\/h4>\n<ul>\n<li>\n<p>\u521d\u59cb\u751f\u547d\u503c&#xff1a;3\u6761\u547d<\/p>\n<\/li>\n<li>\n<p>\u635f\u5931\u751f\u547d&#xff1a;\u7403\u6389\u843d\u5230\u5e95\u90e8<\/p>\n<\/li>\n<li>\n<p>\u751f\u547d\u6062\u590d&#xff1a;\u51fb\u4e2d\u7ea2\u8272\u751f\u547d\u76ee\u6807<\/p>\n<\/li>\n<li>\n<p>\u6700\u5927\u751f\u547d\u503c&#xff1a;\u6700\u591a5\u6761\u547d<\/p>\n<\/li>\n<li>\n<p>\u6e38\u620f\u7ed3\u675f&#xff1a;\u751f\u547d\u503c\u4e3a0<\/p>\n<\/li>\n<\/ul>\n<h3>&#x1f338; \u7279\u6548\u7cfb\u7edf<\/h3>\n<h4>1. \u82b1\u6735\u7279\u6548<\/h4>\n<ul>\n<li>\n<p>\u6bcf\u83b7\u5f97100\u5206\u89e6\u53d1\u4e00\u6b21<\/p>\n<\/li>\n<li>\n<p>\u5c4f\u5e55\u4e0a\u65b9\u98d8\u843d\u5f69\u8272\u82b1\u6735<\/p>\n<\/li>\n<li>\n<p>\u82b1\u6735\u6709\u4e0d\u540c\u5f62\u72b6\u548c\u989c\u8272<\/p>\n<\/li>\n<\/ul>\n<h4>2. \u5f97\u5206\u52a8\u753b<\/h4>\n<ul>\n<li>\n<p>\u6bcf\u6b21\u51fb\u4e2d\u76ee\u6807\u663e\u793a&#034;&#043;&#034;\u5206\u6570\u52a8\u753b<\/p>\n<\/li>\n<li>\n<p>\u52a8\u753b\u4ece\u51fb\u4e2d\u4f4d\u7f6e\u5411\u4e0a\u98d8\u6563<\/p>\n<\/li>\n<\/ul>\n<h3>\u2699\ufe0f \u6e38\u620f\u754c\u9762<\/h3>\n<h4>1. \u7edf\u8ba1\u4fe1\u606f<\/h4>\n<ul>\n<li>\n<p>\u5206\u6570&#xff1a;\u5f53\u524d\u5f97\u5206<\/p>\n<\/li>\n<li>\n<p>\u751f\u547d\u503c&#xff1a;\u5269\u4f59\u751f\u547d\u6570<\/p>\n<\/li>\n<li>\n<p>\u7b49\u7ea7&#xff1a;\u5f53\u524d\u6e38\u620f\u7b49\u7ea7<\/p>\n<\/li>\n<\/ul>\n<h4>2. \u63a7\u5236\u533a\u57df<\/h4>\n<ul>\n<li>\n<p>PC\u7aef&#xff1a;\u663e\u793a\u952e\u76d8\u63a7\u5236\u63d0\u793a\u548c\u64cd\u4f5c\u6309\u94ae<\/p>\n<\/li>\n<li>\n<p>\u79fb\u52a8\u7aef&#xff1a;\u663e\u793a\u89e6\u6478\u63a7\u5236\u6309\u94ae<\/p>\n<\/li>\n<\/ul>\n<h4>3. \u7279\u6b8a\u72b6\u6001<\/h4>\n<ul>\n<li>\n<p>\u6682\u505c\u72b6\u6001&#xff1a;\u53ef\u4ee5\u6682\u505c\u548c\u7ee7\u7eed\u6e38\u620f<\/p>\n<\/li>\n<li>\n<p>\u6e38\u620f\u7ed3\u675f&#xff1a;\u663e\u793a\u6700\u7ec8\u5f97\u5206\u548c\u91cd\u73a9\u6309\u94ae<\/p>\n<\/li>\n<\/ul>\n<h3>&#x1f3b5; \u97f3\u6548\u7cfb\u7edf<\/h3>\n<ul>\n<li>\n<p>\u80cc\u666f\u97f3\u4e50&#xff1a;\u653e\u677e\u7684\u80cc\u666f\u97f3\u4e50&#xff08;\u53ef\u5f00\u5173&#xff09;<\/p>\n<\/li>\n<li>\n<p>\u5f97\u5206\u97f3\u6548&#xff1a;\u51fb\u4e2d\u76ee\u6807\u65f6\u64ad\u653e<\/p>\n<\/li>\n<li>\n<p>\u82b1\u6735\u7279\u6548\u97f3\u6548&#xff1a;\u6bcf100\u5206\u65f6\u64ad\u653e<\/p>\n<\/li>\n<\/ul>\n<h3>&#x1f4f1; \u8bbe\u5907\u9002\u914d<\/h3>\n<h4>PC\u7aef\u4f18\u5316&#xff1a;<\/h4>\n<ul>\n<li>\n<p>\u952e\u76d8\u63a7\u5236<\/p>\n<\/li>\n<li>\n<p>\u5927\u5c3a\u5bf8\u76ee\u6807<\/p>\n<\/li>\n<li>\n<p>\u5b8c\u6574\u63a7\u5236\u9762\u677f<\/p>\n<\/li>\n<\/ul>\n<h4>\u79fb\u52a8\u7aef\u4f18\u5316&#xff1a;<\/h4>\n<ul>\n<li>\n<p>\u89e6\u6478\u63a7\u5236\u6309\u94ae<\/p>\n<\/li>\n<li>\n<p>\u6ed1\u52a8\u63a7\u5236<\/p>\n<\/li>\n<li>\n<p>\u81ea\u9002\u5e94\u76ee\u6807\u5927\u5c0f<\/p>\n<\/li>\n<li>\n<p>\u4f18\u5316\u7684\u753b\u5e03\u5c3a\u5bf8<\/p>\n<\/li>\n<\/ul>\n<h3>&#x1f3c6; 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\u6e38\u620f\u7279\u8272<\/h3>\n<ul>\n<li>\n<p>\u81ea\u9002\u5e94\u96be\u5ea6&#xff1a;\u7403\u901f\u968f\u7b49\u7ea7\u63d0\u9ad8&#xff0c;\u6311\u6218\u6027\u9010\u6e10\u589e\u52a0<\/p>\n<\/li>\n<li>\n<p>\u53cc\u91cd\u63a7\u5236&#xff1a;\u540c\u65f6\u652f\u6301\u952e\u76d8\u548c\u89e6\u6478\u63a7\u5236<\/p>\n<\/li>\n<li>\n<p>\u89c6\u89c9\u53cd\u9988&#xff1a;\u4e30\u5bcc\u7684\u52a8\u753b\u548c\u7279\u6548<\/p>\n<\/li>\n<li>\n<p>\u653e\u677e\u4f53\u9a8c&#xff1a;\u67d4\u548c\u7684\u80cc\u666f\u97f3\u4e50\u548c\u89c6\u89c9\u6548\u679c<\/p>\n<\/li>\n<li>\n<p>\u8de8\u5e73\u53f0&#xff1a;\u5728PC\u548c\u79fb\u52a8\u8bbe\u5907\u4e0a\u90fd\u80fd\u826f\u597d\u8fd0\u884c<\/p>\n<\/li>\n<\/ul>\n<p>&lt;!DOCTYPE html&gt;<br \/>\n&lt;html lang&#061;&#034;zh-CN&#034;&gt;<br \/>\n&lt;head&gt;<br \/>\n    &lt;meta charset&#061;&#034;UTF-8&#034;&gt;<br \/>\n    &lt;meta name&#061;&#034;viewport&#034; content&#061;&#034;width&#061;device-width, initial-scale&#061;1.0, maximum-scale&#061;1.0, user-scalable&#061;no, viewport-fit&#061;cover&#034;&gt;<br \/>\n    &lt;title&gt;\u5355\u4eba\u58c1\u7403\u6311\u6218\u8d5b&lt;\/title&gt;<br \/>\n    &lt;link rel&#061;&#034;stylesheet&#034; href&#061;&#034;https:\/\/cdnjs.cloudflare.com\/ajax\/libs\/font-awesome\/6.4.0\/css\/all.min.css&#034;&gt;<br \/>\n    &lt;style&gt;<br \/>\n        * {<br \/>\n            margin: 0;<br \/>\n            padding: 0;<br \/>\n            box-sizing: border-box;<br \/>\n            -webkit-tap-highlight-color: transparent;<br \/>\n            -webkit-overflow-scrolling: touch;<br \/>\n        }<\/p>\n<p>        html, body {<br \/>\n            font-family: &#039;Segoe UI&#039;, &#039;Microsoft YaHei&#039;, sans-serif;<br \/>\n            background: #000;<br \/>\n            color: white;<br \/>\n            overflow-x: hidden;<br \/>\n            min-height: 100vh;<br \/>\n            display: flex;<br \/>\n            flex-direction: column;<br \/>\n            align-items: center;<br \/>\n       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0.7;<br \/>\n            z-index: -2;<br \/>\n        }<\/p>\n<p>        \/* \u80cc\u666f\u906e\u7f69 *\/<br \/>\n        #background-overlay {<br \/>\n            position: fixed;<br \/>\n            top: 0;<br \/>\n            left: 0;<br \/>\n            width: 100%;<br \/>\n            height: 100%;<br \/>\n            background: rgba(10, 20, 40, 0.85);<br \/>\n            z-index: -1;<br \/>\n        }<\/p>\n<p>        \/* \u66f4\u591a\u6e38\u620f\u89d2\u6807 *\/<br \/>\n        .more-games-corner {<br \/>\n            position: absolute;<br \/>\n            top: 15px;<br \/>\n            left: 15px;<br \/>\n            z-index: 100;<br \/>\n            padding: 8px 15px;<br \/>\n            background: linear-gradient(135deg, #ff3366, #ff6633);<br \/>\n            border-radius: 20px;<br \/>\n            box-shadow: 0 4px 12px rgba(255, 51, 102, 0.4);<br \/>\n            transition: all 0.3s ease;<br \/>\n        }<\/p>\n<p>        .more-games-corner:hover, .more-games-corner:active {<br \/>\n            transform: translateY(-2px);<br \/>\n            box-shadow: 0 6px 16px rgba(255, 51, 102, 0.6);<br \/>\n        }<\/p>\n<p>        .more-games-link {<br \/>\n            color: white;<br \/>\n            text-decoration: none;<br \/>\n            font-size: 14px;<br \/>\n            font-weight: 600;<br \/>\n            display: flex;<br \/>\n            align-items: center;<br \/>\n            gap: 6px;<br \/>\n        }<\/p>\n<p>        .more-games-link i {<br \/>\n            font-size: 16px;<br \/>\n        }<\/p>\n<p>        \/* \u6e38\u620f\u5bb9\u5668 *\/<br \/>\n        .game-container {<br \/>\n            width: 100%;<br \/>\n            max-width: 900px;<br \/>\n            margin: 0 auto;<br \/>\n            padding: 20px;<br \/>\n            padding-top: 70px;<br \/>\n            display: flex;<br \/>\n            flex-direction: column;<br \/>\n            align-items: center;<br \/>\n            flex: 1;<br \/>\n           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\u6e38\u620fUI *\/<br \/>\n        .game-ui {<br \/>\n            display: flex;<br \/>\n            justify-content: space-between;<br \/>\n            width: 100%;<br \/>\n            margin-bottom: 20px;<br \/>\n            flex-wrap: wrap;<br \/>\n            gap: 15px;<br \/>\n        }<\/p>\n<p>        .stats {<br \/>\n            display: flex;<br \/>\n            gap: 20px;<br \/>\n            flex-wrap: wrap;<br \/>\n            justify-content: center;<br \/>\n            width: 100%;<br \/>\n        }<\/p>\n<p>        .stat-box {<br \/>\n            background: rgba(255, 255, 255, 0.12);<br \/>\n            padding: 15px 20px;<br \/>\n            border-radius: 12px;<br \/>\n            min-width: 120px;<br \/>\n            text-align: center;<br \/>\n            backdrop-filter: blur(8px);<br \/>\n            border: 1px solid rgba(255, 255, 255, 0.2);<br \/>\n            box-shadow: 0 6px 16px rgba(0, 0, 0, 0.2);<br \/>\n        }<\/p>\n<p>        .stat-label {<br \/>\n            font-size: 0.95rem;<br \/>\n            opacity: 0.8;<br \/>\n            margin-bottom: 5px;<br \/>\n            color: #b0b0ff;<br \/>\n        }<\/p>\n<p>        .stat-value {<br \/>\n            font-size: 2.2rem;<br \/>\n            font-weight: 800;<br \/>\n            color: #FFD700;<br \/>\n            text-shadow: 0 2px 4px rgba(0, 0, 0, 0.5);<br \/>\n        }<\/p>\n<p>        \/* \u6e38\u620f\u753b\u5e03\u5bb9\u5668 *\/<br \/>\n        .canvas-container {<br \/>\n            width: 100%;<br \/>\n            max-width: 800px;<br \/>\n            overflow: hidden;<br \/>\n            border-radius: 12px;<br \/>\n            box-shadow: 0 10px 30px rgba(0, 0, 0, 0.6);<br \/>\n            border: 2px solid rgba(255, 215, 0, 0.3);<br \/>\n            position: relative;<br \/>\n            background-color: rgba(10, 15, 35, 0.85);<br \/>\n            touch-action: manipulation;<br \/>\n            height: 500px; \/* \u56fa\u5b9a\u9ad8\u5ea6 *\/<br \/>\n            margin: 0 auto;<br \/>\n        }<\/p>\n<p>        \/* \u6e38\u620f\u753b\u5e03 *\/<br \/>\n        #gameCanvas {<br \/>\n            display: block;<br \/>\n            width: 100%;<br \/>\n            height: 100%;<br \/>\n        }<\/p>\n<p>        \/* \u63a7\u5236\u533a\u57df &#8211; PC\u7aef *\/<br \/>\n        .pc-controls {<br \/>\n            display: flex;<br \/>\n            flex-direction: column;<br \/>\n            align-items: center;<br \/>\n            margin-top: 25px;<br \/>\n            width: 100%;<br \/>\n            max-width: 800px;<br \/>\n        }<\/p>\n<p>        .control-info {<br \/>\n            display: flex;<br \/>\n            flex-wrap: wrap;<br \/>\n            justify-content: center;<br \/>\n            gap: 25px;<br \/>\n            margin-bottom: 20px;<br \/>\n            background: rgba(0, 0, 0, 0.3);<br \/>\n            padding: 18px;<br \/>\n            border-radius: 12px;<br \/>\n            width: 100%;<br \/>\n            border: 1px solid rgba(255, 255, 255, 0.1);<br \/>\n        }<\/p>\n<p>        .control-item {<br \/>\n            display: flex;<br \/>\n            align-items: center;<br \/>\n            gap: 10px;<br \/>\n        }<\/p>\n<p>        .key {<br \/>\n            background: rgba(255, 255, 255, 0.15);<br \/>\n            padding: 8px 16px;<br \/>\n            border-radius: 8px;<br \/>\n            font-weight: 700;<br \/>\n            border: 1px solid rgba(255, 255, 255, 0.3);<br \/>\n            min-width: 50px;<br \/>\n            text-align: center;<br \/>\n            color: #FFD700;<br \/>\n        }<\/p>\n<p>        \/* \u6309\u94ae *\/<br \/>\n        .buttons {<br \/>\n            display: flex;<br \/>\n            gap: 15px;<br \/>\n            margin-top: 10px;<br \/>\n            flex-wrap: wrap;<br \/>\n            justify-content: center;<br \/>\n        }<\/p>\n<p>        button {<br \/>\n            background: linear-gradient(to bottom, #4a6ee0, #3a5ed0);<br \/>\n            color: white;<br \/>\n            border: none;<br \/>\n            padding: 14px 28px;<br \/>\n            border-radius: 10px;<br \/>\n            font-size: 1.05rem;<br \/>\n            cursor: pointer;<br \/>\n            transition: all 0.2s;<br \/>\n            font-weight: 600;<br \/>\n            letter-spacing: 0.5px;<br \/>\n            box-shadow: 0 4px 12px rgba(58, 94, 208, 0.4);<br \/>\n            display: flex;<br \/>\n            align-items: center;<br \/>\n            gap: 8px;<br \/>\n        }<\/p>\n<p>        button:hover {<br \/>\n            background: linear-gradient(to bottom, #5a7ef0, #4a6ee0);<br \/>\n            transform: translateY(-3px);<br \/>\n            box-shadow: 0 6px 18px rgba(58, 94, 208, 0.6);<br \/>\n        }<\/p>\n<p>        button:active {<br \/>\n            transform: translateY(1px);<br \/>\n        }<\/p>\n<p>        button#restartBtn {<br \/>\n            background: linear-gradient(to bottom, #FF9800, #F57C00);<br \/>\n            box-shadow: 0 4px 12px rgba(245, 124, 0, 0.4);<br \/>\n        }<\/p>\n<p>        button#restartBtn:hover {<br \/>\n            background: linear-gradient(to bottom, #FFB74D, #FF9800);<br \/>\n            box-shadow: 0 6px 18px rgba(245, 124, 0, 0.6);<br \/>\n        }<\/p>\n<p>        \/* \u82b1\u6735\u7279\u6548\u5bb9\u5668 *\/<br \/>\n        #flower-effects {<br \/>\n            position: fixed;<br \/>\n            top: 0;<br \/>\n            left: 0;<br \/>\n            width: 100%;<br \/>\n            height: 100%;<br \/>\n            pointer-events: none;<br \/>\n            z-index: 10;<br \/>\n            overflow: hidden;<br \/>\n        }<\/p>\n<p>        .flower {<br \/>\n            position: absolute;<br \/>\n            font-size: 24px;<br \/>\n            opacity: 0;<br \/>\n            animation: fall linear forwards;<br \/>\n        }<\/p>\n<p>        &#064;keyframes fall {<br \/>\n            0% {<br \/>\n                transform: translateY(-50px) rotate(0deg);<br \/>\n                opacity: 0;<br \/>\n            }<br \/>\n            10% {<br \/>\n                opacity: 1;<br \/>\n            }<br \/>\n            100% {<br \/>\n                transform: translateY(100vh) rotate(360deg);<br \/>\n                opacity: 0;<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/* \u5f97\u5206\u52a8\u753b *\/<br \/>\n        .score-popup {<br \/>\n            position: absolute;<br \/>\n            font-size: 28px;<br \/>\n            font-weight: 900;<br \/>\n            color: #FFD700;<br \/>\n            text-shadow: 0 2px 10px rgba(0, 0, 0, 0.8);<br \/>\n            z-index: 5;<br \/>\n            pointer-events: none;<br \/>\n            animation: scorePopup 1s ease-out forwards;<br \/>\n        }<\/p>\n<p>        &#064;keyframes scorePopup {<br \/>\n            0% {<br \/>\n                opacity: 0;<br \/>\n                transform: translateY(0) scale(0.5);<br \/>\n            }<br \/>\n            50% {<br \/>\n                opacity: 1;<br \/>\n                transform: translateY(-30px) scale(1.2);<br \/>\n            }<br \/>\n            100% {<br \/>\n                opacity: 0;<br \/>\n                transform: translateY(-60px) scale(0.8);<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/* \u6e38\u620f\u7ed3\u675f\u754c\u9762 *\/<br \/>\n        .game-over {<br \/>\n            position: absolute;<br \/>\n            top: 50%;<br \/>\n            left: 50%;<br \/>\n            transform: translate(-50%, -50%);<br \/>\n            background: rgba(0, 0, 0, 0.92);<br \/>\n            padding: 45px;<br \/>\n            border-radius: 16px;<br \/>\n            text-align: center;<br \/>\n            display: none;<br \/>\n            z-index: 100;<br \/>\n            width: 90%;<br \/>\n            max-width: 500px;<br \/>\n            border: 2px solid #FFD700;<br \/>\n            box-shadow: 0 0 50px rgba(255, 215, 0, 0.4);<br \/>\n            backdrop-filter: blur(10px);<br \/>\n        }<\/p>\n<p>        .game-over h2 {<br \/>\n            font-size: 2.8rem;<br \/>\n            color: #FFD700;<br \/>\n            margin-bottom: 20px;<br \/>\n        }<\/p>\n<p>        .game-over p {<br \/>\n            font-size: 1.4rem;<br \/>\n            margin-bottom: 35px;<br \/>\n            color: #e0e0ff;<br \/>\n        }<\/p>\n<p>        \/* \u79fb\u52a8\u7aef\u63a7\u5236\u6309\u94ae *\/<br \/>\n        .mobile-controls {<br \/>\n            display: none;<br \/>\n            margin-top: 25px;<br \/>\n            width: 100%;<br \/>\n            max-width: 300px;<br \/>\n            justify-content: center;<br \/>\n            gap: 20px;<br \/>\n        }<\/p>\n<p>        .mobile-btn {<br \/>\n            width: 80px;<br \/>\n            height: 80px;<br \/>\n            border-radius: 50%;<br \/>\n            background: rgba(255, 255, 255, 0.2);<br \/>\n            border: 2px solid rgba(255, 215, 0, 0.5);<br \/>\n            display: flex;<br \/>\n            align-items: center;<br \/>\n            justify-content: center;<br \/>\n            font-size: 32px;<br \/>\n            color: white;<br \/>\n            cursor: pointer;<br \/>\n            user-select: none;<br \/>\n            box-shadow: 0 6px 12px rgba(0, 0, 0, 0.3);<br \/>\n            touch-action: manipulation;<br \/>\n        }<\/p>\n<p>        \/* \u97f3\u9891\u63a7\u5236 *\/<br \/>\n        .audio-control {<br \/>\n            position: fixed;<br \/>\n            bottom: 20px;<br \/>\n            right: 20px;<br \/>\n            z-index: 50;<br \/>\n            background: rgba(0, 0, 0, 0.7);<br \/>\n            border-radius: 50%;<br \/>\n            width: 50px;<br \/>\n            height: 50px;<br \/>\n            display: flex;<br \/>\n            align-items: center;<br \/>\n            justify-content: center;<br \/>\n            cursor: pointer;<br \/>\n            border: 1px solid rgba(255, 255, 255, 0.3);<br \/>\n            box-shadow: 0 4px 10px rgba(0, 0, 0, 0.3);<br \/>\n        }<\/p>\n<p>        \/* PC\u7aef\u4e13\u7528\u6837\u5f0f *\/<br \/>\n        &#064;media (min-width: 769px) {<br \/>\n            .mobile-controls {<br \/>\n                display: none !important;<br \/>\n            }<\/p>\n<p>            .pc-controls {<br \/>\n                display: flex !important;<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/* \u79fb\u52a8\u7aef\u6837\u5f0f *\/<br \/>\n        &#064;media (max-width: 768px) {<br \/>\n            .pc-controls {<br \/>\n                display: none !important; \/* \u79fb\u52a8\u7aef\u9690\u85cf\u63a7\u5236\u533a\u57df *\/<br \/>\n            }<\/p>\n<p>            .mobile-controls {<br \/>\n                display: flex;<br \/>\n            }<\/p>\n<p>            h1 {<br \/>\n                font-size: 2.2rem;<br \/>\n            }<\/p>\n<p>            .subtitle {<br \/>\n                font-size: 1rem;<br \/>\n                padding: 0 10px;<br \/>\n            }<\/p>\n<p>            .game-ui {<br \/>\n                flex-direction: column;<br \/>\n                align-items: center;<br \/>\n                gap: 15px;<br \/>\n            }<\/p>\n<p>            .stats {<br \/>\n                width: 100%;<br \/>\n                justify-content: center;<br \/>\n            }<\/p>\n<p>            .stat-box {<br \/>\n                min-width: 100px;<br \/>\n                padding: 12px 15px;<br \/>\n            }<\/p>\n<p>            .stat-value {<br \/>\n                font-size: 1.8rem;<br \/>\n            }<\/p>\n<p>            .more-games-corner {<br \/>\n                top: 10px;<br \/>\n                left: 10px;<br \/>\n                padding: 6px 12px;<br \/>\n            }<\/p>\n<p>            .more-games-link {<br \/>\n                font-size: 13px;<br \/>\n            }<\/p>\n<p>            \/* \u79fb\u52a8\u7aef\u8c03\u6574\u753b\u5e03\u9ad8\u5ea6 *\/<br \/>\n            .canvas-container {<br \/>\n                height: 400px;<br \/>\n            }<\/p>\n<p>            \/* \u79fb\u52a8\u7aef\u6e38\u620f\u5bb9\u5668\u8c03\u6574 *\/<br \/>\n            .game-container {<br \/>\n                padding: 15px;<br \/>\n                padding-top: 60px;<br \/>\n            }<br \/>\n        }<\/p>\n<p>        &#064;media (max-width: 480px) {<br \/>\n            .game-container {<br \/>\n                padding: 15px;<br \/>\n                padding-top: 60px;<br \/>\n            }<\/p>\n<p>            .stat-box {<br \/>\n                min-width: 85px;<br \/>\n                padding: 10px 12px;<br \/>\n            }<\/p>\n<p>            .stat-label {<br \/>\n                font-size: 0.85rem;<br \/>\n            }<\/p>\n<p>            .stat-value {<br \/>\n                font-size: 1.6rem;<br \/>\n            }<\/p>\n<p>            .game-over {<br \/>\n                padding: 30px 20px;<br \/>\n                width: 95%;<br \/>\n            }<\/p>\n<p>            .game-over h2 {<br \/>\n                font-size: 2.2rem;<br \/>\n            }<\/p>\n<p>            .game-over p {<br \/>\n                font-size: 1.2rem;<br \/>\n            }<\/p>\n<p>            \/* iPhone\u7ad6\u5c4f\u4f18\u5316 *\/<br \/>\n            .canvas-container {<br \/>\n                height: 350px;<br \/>\n            }<\/p>\n<p>            h1 {<br \/>\n                font-size: 1.8rem;<br \/>\n            }<\/p>\n<p>            .subtitle {<br \/>\n                font-size: 0.9rem;<br \/>\n                margin-bottom: 10px;<br \/>\n            }<\/p>\n<p>            .game-ui {<br \/>\n                margin-bottom: 10px;<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/* iPhone\u7ad6\u5c4f\u7279\u6b8a\u4f18\u5316 *\/<br \/>\n        &#064;media (max-width: 480px) and (max-height: 850px) {<br \/>\n            .game-container {<br \/>\n                padding-top: 50px;<br \/>\n            }<\/p>\n<p>            .canvas-container {<br \/>\n                height: 300px;<br \/>\n            }<\/p>\n<p>            .header {<br \/>\n                margin-bottom: 15px;<br \/>\n            }<\/p>\n<p>            .stat-box {<br \/>\n                padding: 8px 10px;<br \/>\n                min-width: 70px;<br \/>\n            }<\/p>\n<p>            .stat-value {<br \/>\n                font-size: 1.4rem;<br \/>\n            }<\/p>\n<p>            .mobile-controls {<br \/>\n                margin-top: 15px;<br \/>\n            }<\/p>\n<p>            .mobile-btn {<br \/>\n                width: 70px;<br \/>\n                height: 70px;<br \/>\n                font-size: 28px;<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/* iPhone\u5c0f\u5c4f\u5e55\u7279\u6b8a\u4f18\u5316 *\/<br \/>\n        &#064;media (max-width: 375px) and (max-height: 670px) {<br \/>\n            .canvas-container {<br \/>\n                height: 280px;<br \/>\n            }<\/p>\n<p>            .game-container {<br \/>\n                padding-top: 40px;<br \/>\n                padding: 10px;<br \/>\n                padding-top: 40px;<br \/>\n            }<\/p>\n<p>            h1 {<br \/>\n                font-size: 1.6rem;<br \/>\n            }<\/p>\n<p>            .stat-box {<br \/>\n                padding: 6px 8px;<br \/>\n                min-width: 65px;<br \/>\n            }<\/p>\n<p>            .stat-label {<br \/>\n                font-size: 0.75rem;<br \/>\n            }<\/p>\n<p>            .stat-value {<br \/>\n                font-size: 1.2rem;<br \/>\n            }<\/p>\n<p>            .mobile-btn {<br \/>\n                width: 65px;<br \/>\n                height: 65px;<br \/>\n                font-size: 24px;<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/* \u6a2a\u5c4f\u4f18\u5316 *\/<br \/>\n        &#064;media (orientation: landscape) and (max-height: 600px) {<br \/>\n            .game-container {<br \/>\n                padding-top: 15px;<br \/>\n            }<\/p>\n<p>            .header {<br \/>\n                margin-bottom: 10px;<br \/>\n            }<\/p>\n<p>            h1 {<br \/>\n                font-size: 1.8rem;<br \/>\n            }<\/p>\n<p>            .subtitle {<br \/>\n                font-size: 0.9rem;<br \/>\n                margin-bottom: 10px;<br \/>\n            }<\/p>\n<p>            .game-ui {<br \/>\n                margin-bottom: 10px;<br \/>\n            }<\/p>\n<p>            .stat-box {<br \/>\n                padding: 8px 12px;<br \/>\n                min-width: 80px;<br \/>\n            }<\/p>\n<p>            .stat-value {<br \/>\n                font-size: 1.4rem;<br \/>\n            }<\/p>\n<p>            .canvas-container {<br \/>\n                height: 280px;<br \/>\n            }<\/p>\n<p>            .mobile-controls {<br \/>\n                margin-top: 15px;<br \/>\n            }<br \/>\n        }<br \/>\n    &lt;\/style&gt;<br \/>\n&lt;\/head&gt;<br \/>\n&lt;body&gt;<br \/>\n    &lt;!&#8211; \u80cc\u666f\u56fe\u7247 &#8211;&gt;<br \/>\n    &lt;div id&#061;&#034;background-image&#034;&gt;&lt;\/div&gt;<br \/>\n    &lt;div id&#061;&#034;background-overlay&#034;&gt;&lt;\/div&gt;<\/p>\n<p>    &lt;!&#8211; \u82b1\u6735\u7279\u6548\u5bb9\u5668 &#8211;&gt;<br \/>\n    &lt;div id&#061;&#034;flower-effects&#034;&gt;&lt;\/div&gt;<\/p>\n<p>    &lt;!&#8211; \u66f4\u591a\u6e38\u620f\u89d2\u6807 &#8211;&gt;<br \/>\n    &lt;div class&#061;&#034;more-games-corner&#034;&gt;<br \/>\n        &lt;a href&#061;&#034;https:\/\/game.amitofo.icu&#034; class&#061;&#034;more-games-link&#034;&gt;<br \/>\n            &lt;i class&#061;&#034;fas fa-gamepad&#034;&gt;&lt;\/i&gt;<br \/>\n            &lt;span&gt;\u66f4\u591a\u6e38\u620f&lt;\/span&gt;<br \/>\n        &lt;\/a&gt;<br \/>\n    &lt;\/div&gt;<\/p>\n<p>    &lt;!&#8211; \u97f3\u9891\u63a7\u5236 &#8211;&gt;<br \/>\n    &lt;div class&#061;&#034;audio-control&#034; id&#061;&#034;audioToggle&#034;&gt;<br \/>\n        &lt;i class&#061;&#034;fas fa-volume-up&#034; id&#061;&#034;audioIcon&#034;&gt;&lt;\/i&gt;<br \/>\n    &lt;\/div&gt;<\/p>\n<p>    &lt;!&#8211; \u6e38\u620f\u4e3b\u5bb9\u5668 &#8211;&gt;<br \/>\n    &lt;div class&#061;&#034;game-container&#034;&gt;<br \/>\n        &lt;div class&#061;&#034;header&#034;&gt;<br \/>\n            &lt;h1&gt;\u5355\u4eba\u58c1\u7403\u6311\u6218\u8d5b&lt;\/h1&gt;<br \/>\n            &lt;p class&#061;&#034;subtitle&#034;&gt;\u6309\u7a7a\u683c\u952e\u4ece\u7403\u62cd\u53d1\u5c04\u7403&#xff0c;\u51fb\u4e2d\u76ee\u6807\u5f97\u5206&#xff01;\u6bcf100\u5206\u89e6\u53d1\u82b1\u6735\u7279\u6548\u3002&lt;\/p&gt;<br \/>\n        &lt;\/div&gt;<\/p>\n<p>        &lt;div class&#061;&#034;game-ui&#034;&gt;<br \/>\n            &lt;div class&#061;&#034;stats&#034;&gt;<br \/>\n                &lt;div class&#061;&#034;stat-box&#034;&gt;<br \/>\n                    &lt;div class&#061;&#034;stat-label&#034;&gt;\u5206\u6570&lt;\/div&gt;<br \/>\n                    &lt;div id&#061;&#034;score&#034; class&#061;&#034;stat-value&#034;&gt;0&lt;\/div&gt;<br \/>\n                &lt;\/div&gt;<br \/>\n                &lt;div class&#061;&#034;stat-box&#034;&gt;<br \/>\n                    &lt;div class&#061;&#034;stat-label&#034;&gt;\u751f\u547d\u503c&lt;\/div&gt;<br \/>\n                    &lt;div id&#061;&#034;lives&#034; class&#061;&#034;stat-value&#034;&gt;3&lt;\/div&gt;<br \/>\n                &lt;\/div&gt;<br \/>\n                &lt;div class&#061;&#034;stat-box&#034;&gt;<br \/>\n                    &lt;div class&#061;&#034;stat-label&#034;&gt;\u7b49\u7ea7&lt;\/div&gt;<br \/>\n                    &lt;div id&#061;&#034;level&#034; class&#061;&#034;stat-value&#034;&gt;1&lt;\/div&gt;<br \/>\n                &lt;\/div&gt;<br \/>\n            &lt;\/div&gt;<br \/>\n        &lt;\/div&gt;<\/p>\n<p>        &lt;!&#8211; \u6e38\u620f\u753b\u5e03\u5bb9\u5668 &#8211;&gt;<br \/>\n        &lt;div class&#061;&#034;canvas-container&#034;&gt;<br \/>\n            &lt;canvas id&#061;&#034;gameCanvas&#034; width&#061;&#034;800&#034; height&#061;&#034;500&#034;&gt;&lt;\/canvas&gt;<br \/>\n        &lt;\/div&gt;<\/p>\n<p>        &lt;!&#8211; \u79fb\u52a8\u7aef\u63a7\u5236\u6309\u94ae &#8211;&gt;<br \/>\n        &lt;div class&#061;&#034;mobile-controls&#034;&gt;<br \/>\n            &lt;div class&#061;&#034;mobile-btn&#034; id&#061;&#034;mobileLeft&#034;&gt;<br \/>\n                &lt;i class&#061;&#034;fas fa-arrow-left&#034;&gt;&lt;\/i&gt;<br \/>\n            &lt;\/div&gt;<br \/>\n            &lt;div class&#061;&#034;mobile-btn&#034; id&#061;&#034;mobileSpace&#034;&gt;<br \/>\n                &lt;i class&#061;&#034;fas fa-arrow-up&#034;&gt;&lt;\/i&gt;<br \/>\n                &lt;span style&#061;&#034;font-size: 12px; margin-left: 5px;&#034;&gt;\u53d1\u5c04&lt;\/span&gt;<br \/>\n            &lt;\/div&gt;<br \/>\n            &lt;div class&#061;&#034;mobile-btn&#034; id&#061;&#034;mobileRight&#034;&gt;<br \/>\n                &lt;i class&#061;&#034;fas fa-arrow-right&#034;&gt;&lt;\/i&gt;<br \/>\n            &lt;\/div&gt;<br \/>\n        &lt;\/div&gt;<\/p>\n<p>        &lt;!&#8211; \u6e38\u620f\u63a7\u5236\u6309\u94ae &#8211; PC\u7aef\u663e\u793a &#8211;&gt;<br \/>\n        &lt;div class&#061;&#034;pc-controls&#034;&gt;<br \/>\n            &lt;div class&#061;&#034;control-info&#034;&gt;<br \/>\n                &lt;div class&#061;&#034;control-item&#034;&gt;<br \/>\n                    &lt;div class&#061;&#034;key&#034;&gt;\u2190 \u2192&lt;\/div&gt;<br \/>\n                    &lt;span&gt;\u79fb\u52a8\u7403\u62cd&lt;\/span&gt;<br \/>\n                &lt;\/div&gt;<br \/>\n                &lt;div class&#061;&#034;control-item&#034;&gt;<br \/>\n                    &lt;div class&#061;&#034;key&#034;&gt;\u7a7a\u683c&lt;\/div&gt;<br \/>\n                    &lt;span&gt;\u53d1\u5c04\u7403\/\u6682\u505c&lt;\/span&gt;<br \/>\n                &lt;\/div&gt;<br \/>\n                &lt;div class&#061;&#034;control-item&#034;&gt;<br \/>\n                    &lt;div class&#061;&#034;key&#034;&gt;R&lt;\/div&gt;<br \/>\n                    &lt;span&gt;\u91cd\u65b0\u5f00\u59cb&lt;\/span&gt;<br \/>\n                &lt;\/div&gt;<br \/>\n            &lt;\/div&gt;<\/p>\n<p>            &lt;div class&#061;&#034;buttons&#034;&gt;<br \/>\n                &lt;button id&#061;&#034;startBtn&#034;&gt;<br \/>\n                    &lt;i class&#061;&#034;fas fa-play&#034;&gt;&lt;\/i&gt;<br \/>\n                    &lt;span&gt;\u5f00\u59cb\u6e38\u620f&lt;\/span&gt;<br \/>\n                &lt;\/button&gt;<br \/>\n                &lt;button id&#061;&#034;pauseBtn&#034;&gt;<br \/>\n                    &lt;i class&#061;&#034;fas fa-pause&#034;&gt;&lt;\/i&gt;<br \/>\n                    &lt;span&gt;\u6682\u505c\u6e38\u620f&lt;\/span&gt;<br \/>\n                &lt;\/button&gt;<br \/>\n                &lt;button id&#061;&#034;restartBtn&#034;&gt;<br \/>\n                    &lt;i class&#061;&#034;fas fa-redo&#034;&gt;&lt;\/i&gt;<br \/>\n                    &lt;span&gt;\u91cd\u65b0\u5f00\u59cb&lt;\/span&gt;<br \/>\n                &lt;\/button&gt;<br \/>\n            &lt;\/div&gt;<br \/>\n        &lt;\/div&gt;<\/p>\n<p>        &lt;!&#8211; \u6e38\u620f\u7ed3\u675f\u754c\u9762 &#8211;&gt;<br \/>\n        &lt;div id&#061;&#034;gameOver&#034; class&#061;&#034;game-over&#034;&gt;<br \/>\n            &lt;h2&gt;\u6e38\u620f\u7ed3\u675f&lt;\/h2&gt;<br \/>\n            &lt;p&gt;\u6700\u7ec8\u5f97\u5206: &lt;span id&#061;&#034;finalScore&#034;&gt;0&lt;\/span&gt;&lt;\/p&gt;<br \/>\n            &lt;button id&#061;&#034;playAgainBtn&#034;&gt;<br \/>\n                &lt;i class&#061;&#034;fas fa-redo&#034;&gt;&lt;\/i&gt;<br \/>\n                &lt;span&gt;\u518d\u6765\u4e00\u5c40&lt;\/span&gt;<br \/>\n            &lt;\/button&gt;<br \/>\n        &lt;\/div&gt;<br \/>\n    &lt;\/div&gt;<\/p>\n<p>    &lt;!&#8211; \u80cc\u666f\u97f3\u4e50 &#8211;&gt;<br \/>\n    &lt;audio id&#061;&#034;backgroundMusic&#034; loop&gt;<br \/>\n        &lt;source src&#061;&#034;https:\/\/amitofo.icu\/beijing.ogg&#034; type&#061;&#034;audio\/ogg&#034;&gt;<br \/>\n    &lt;\/audio&gt;<\/p>\n<p>    &lt;!&#8211; \u5f97\u5206\u97f3\u6548 &#8211;&gt;<br \/>\n    &lt;audio id&#061;&#034;scoreSound&#034;&gt;<br \/>\n        &lt;source src&#061;&#034;https:\/\/amitofo.icu\/xiaochu.mp3&#034; type&#061;&#034;audio\/mpeg&#034;&gt;<br \/>\n    &lt;\/audio&gt;<\/p>\n<p>    &lt;!&#8211; \u65b0\u7684\u51fb\u7403\u5f97\u5206\u97f3\u6548 &#8211;&gt;<br \/>\n    &lt;audio id&#061;&#034;winSound&#034; preload&#061;&#034;auto&#034;&gt;<br \/>\n        &lt;source src&#061;&#034;https:\/\/amitofo.icu\/win.mp3&#034; type&#061;&#034;audio\/mpeg&#034;&gt;<br \/>\n    &lt;\/audio&gt;<\/p>\n<p>    &lt;script&gt;<br \/>\n        \/\/ \u83b7\u53d6Canvas\u5143\u7d20\u548c\u4e0a\u4e0b\u6587<br \/>\n        const canvas &#061; document.getElementById(&#039;gameCanvas&#039;);<br \/>\n        const ctx &#061; canvas.getContext(&#039;2d&#039;);<\/p>\n<p>        \/\/ \u6e38\u620f\u72b6\u6001<br \/>\n        let gameRunning &#061; false;<br \/>\n        let gamePaused &#061; false;<br \/>\n        let score &#061; 0;<br \/>\n        let lives &#061; 3;<br \/>\n        let level &#061; 1;<br \/>\n        let animationId &#061; null;<br \/>\n        let ballOnPaddle &#061; true; \/\/ \u7403\u662f\u5426\u5728\u7403\u62cd\u4e0a&#xff08;\u7b49\u5f85\u53d1\u5c04&#xff09;<br \/>\n        let lastScoreForEffect &#061; 0; \/\/ \u4e0a\u6b21\u89e6\u53d1\u7279\u6548\u7684\u5206\u6570<br \/>\n        let isMobile &#061; false; \/\/ \u662f\u5426\u662f\u79fb\u52a8\u8bbe\u5907<\/p>\n<p>        \/\/ \u7403\u62cd\u5c5e\u6027<br \/>\n        const paddle &#061; {<br \/>\n            width: 100,<br \/>\n            height: 15,<br \/>\n            x: canvas.width \/ 2 &#8211; 50,<br \/>\n            y: canvas.height &#8211; 30,<br \/>\n            speed: 8,<br \/>\n            color: &#039;#4a6ee0&#039;,<br \/>\n            borderColor: &#039;#5a7ef0&#039;<br \/>\n        };<\/p>\n<p>        \/\/ \u7403\u5c5e\u6027<br \/>\n        const ball &#061; {<br \/>\n            x: canvas.width \/ 2,<br \/>\n            y: canvas.height &#8211; 45, \/\/ \u521d\u59cb\u4f4d\u7f6e\u5728\u7403\u62cd\u4e0a\u65b9<br \/>\n            radius: 10,<br \/>\n            speedX: 0, \/\/ \u521d\u59cb\u901f\u5ea6\u4e3a0&#xff0c;\u7b49\u5f85\u53d1\u5c04<br \/>\n            speedY: 0,<br \/>\n            color: &#039;#FFD700&#039;,<br \/>\n            borderColor: &#039;#FFA500&#039;<br \/>\n        };<\/p>\n<p>        \/\/ \u76ee\u6807\u5c5e\u6027 &#8211; \u6839\u636e\u8bbe\u5907\u7c7b\u578b\u8c03\u6574<br \/>\n        let targets &#061; [];<br \/>\n        let targetRows &#061; 5;<br \/>\n        let targetCols &#061; 10;<br \/>\n        let targetWidth &#061; 70;<br \/>\n        let targetHeight &#061; 20;<br \/>\n        let targetPadding &#061; 5;<br \/>\n        let targetOffsetTop &#061; 50;<br \/>\n        let targetOffsetLeft &#061; 25;<\/p>\n<p>        \/\/ \u97f3\u9891\u5143\u7d20<br \/>\n        const backgroundMusic &#061; document.getElementById(&#039;backgroundMusic&#039;);<br \/>\n        const scoreSound &#061; document.getElementById(&#039;scoreSound&#039;);<br \/>\n        const winSound &#061; document.getElementById(&#039;winSound&#039;);<br \/>\n        let musicEnabled &#061; true;<\/p>\n<p>        \/\/ \u82b1\u6735\u989c\u8272\u6570\u7ec4<br \/>\n        const flowerColors &#061; [&#039;#FF3366&#039;, &#039;#FF6633&#039;, &#039;#FF33CC&#039;, &#039;#33FF99&#039;, &#039;#33CCFF&#039;, &#039;#FFCC00&#039;, &#039;#9966FF&#039;];<br \/>\n        const flowerIcons &#061; [&#039;\u2740&#039;, &#039;\u273f&#039;, &#039;\u2741&#039;, &#039;&#x1f338;&#039;, &#039;&#x1f33a;&#039;, &#039;&#x1f33c;&#039;, &#039;&#x1f33b;&#039;];<\/p>\n<p>        \/\/ \u68c0\u6d4b\u8bbe\u5907\u7c7b\u578b<br \/>\n        function detectDevice() {<br \/>\n            isMobile &#061; \/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini\/i.test(navigator.userAgent);<br \/>\n            return isMobile;<br \/>\n        }<\/p>\n<p>        \/\/ \u6839\u636e\u5c4f\u5e55\u5c3a\u5bf8\u8c03\u6574\u76ee\u6807\u53c2\u6570&#xff08;\u4f18\u5316\u7248\u672c&#xff09;<br \/>\n        function adjustTargetParameters() {<br \/>\n            const canvasWidth &#061; canvas.width;<br \/>\n            const canvasHeight &#061; canvas.height;<\/p>\n<p>            if (isMobile &amp;&amp; window.innerWidth &lt; 768) {<br \/>\n                \/\/ \u79fb\u52a8\u7aef\u7ad6\u5c4f\u8c03\u6574<br \/>\n                if (canvasWidth &lt; 400) {<br \/>\n                    targetCols &#061; 6;<br \/>\n                    targetRows &#061; 4;<br \/>\n                    targetWidth &#061; Math.max(40, (canvasWidth &#8211; targetOffsetLeft * 2 &#8211; targetPadding * (targetCols &#8211; 1)) \/ targetCols);<br \/>\n                    targetHeight &#061; 15;<br \/>\n                    targetPadding &#061; 3;<br \/>\n                    targetOffsetTop &#061; 40;<br \/>\n                    targetOffsetLeft &#061; (canvasWidth &#8211; (targetCols * targetWidth &#043; (targetCols &#8211; 1) * targetPadding)) \/ 2;<br \/>\n                } else {<br \/>\n                    targetCols &#061; 8;<br \/>\n                    targetRows &#061; 5;<br \/>\n                    targetWidth &#061; Math.max(45, (canvasWidth &#8211; targetOffsetLeft * 2 &#8211; targetPadding * (targetCols &#8211; 1)) \/ targetCols);<br \/>\n                    targetHeight &#061; 18;<br \/>\n                    targetPadding &#061; 4;<br \/>\n                    targetOffsetTop &#061; 45;<br \/>\n                    targetOffsetLeft &#061; (canvasWidth &#8211; (targetCols * targetWidth &#043; (targetCols &#8211; 1) * targetPadding)) \/ 2;<br \/>\n                }<\/p>\n<p>                \/\/ \u786e\u4fdd\u76ee\u6807\u4e0d\u4f1a\u592a\u5c0f\u6216\u592a\u5927<br \/>\n                targetWidth &#061; Math.min(Math.max(targetWidth, 40), 70);<br \/>\n                targetHeight &#061; Math.min(Math.max(targetHeight, 12), 20);<\/p>\n<p>                \/\/ \u786e\u4fdd\u76ee\u6807\u4e0d\u4f1a\u8d85\u51fa\u5c4f\u5e55<br \/>\n                const totalWidth &#061; targetCols * targetWidth &#043; (targetCols &#8211; 1) * targetPadding;<br \/>\n                if (totalWidth &gt; canvasWidth &#8211; 10) {<br \/>\n                    targetWidth &#061; (canvasWidth &#8211; 10 &#8211; (targetCols &#8211; 1) * targetPadding) \/ targetCols;<br \/>\n                }<br \/>\n            } else {<br \/>\n                \/\/ PC\u7aef\u9ed8\u8ba4\u53c2\u6570<br \/>\n                targetCols &#061; 10;<br \/>\n                targetRows &#061; 5;<br \/>\n                targetWidth &#061; 70;<br \/>\n                targetHeight &#061; 20;<br \/>\n                targetPadding &#061; 5;<br \/>\n                targetOffsetTop &#061; 50;<br \/>\n                targetOffsetLeft &#061; 25;<\/p>\n<p>                \/\/ \u5982\u679c\u753b\u5e03\u8f83\u5c0f&#xff0c;\u9002\u5f53\u8c03\u6574<br \/>\n                if (canvasWidth &lt; 600) {<br \/>\n                    targetCols &#061; 8;<br \/>\n                    targetWidth &#061; Math.max(50, (canvasWidth &#8211; targetOffsetLeft * 2 &#8211; targetPadding * (targetCols &#8211; 1)) \/ targetCols);<br \/>\n                }<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u521d\u59cb\u5316\u76ee\u6807<br \/>\n        function initTargets() {<br \/>\n            targets &#061; [];<br \/>\n            adjustTargetParameters();<\/p>\n<p>            for (let r &#061; 0; r &lt; targetRows; r&#043;&#043;) {<br \/>\n                for (let c &#061; 0; c &lt; targetCols; c&#043;&#043;) {<br \/>\n                    \/\/ \u968f\u673a\u751f\u6210\u7279\u6b8a\u76ee\u6807<br \/>\n                    let isSpecial &#061; Math.random() &lt; 0.1; \/\/ 10%\u6982\u7387\u751f\u6210\u7279\u6b8a\u76ee\u6807<br \/>\n                    let color, points, isLife;<\/p>\n<p>                    if (isSpecial) {<br \/>\n                        \/\/ \u968f\u673a\u9009\u62e9\u7279\u6b8a\u76ee\u6807\u7c7b\u578b<br \/>\n                        if (Math.random() &lt; 0.5) {<br \/>\n                            color &#061; &#039;#FFD700&#039;; \/\/ \u91d1\u8272\u76ee\u6807 &#8211; \u9ad8\u5206<br \/>\n                            points &#061; 50;<br \/>\n                            isLife &#061; false;<br \/>\n                        } else {<br \/>\n                            color &#061; &#039;#FF5252&#039;; \/\/ \u7ea2\u8272\u76ee\u6807 &#8211; \u6062\u590d\u751f\u547d<br \/>\n                            points &#061; 10;<br \/>\n                            isLife &#061; true;<br \/>\n                        }<br \/>\n                    } else {<br \/>\n                        \/\/ \u666e\u901a\u76ee\u6807<br \/>\n                        const hue &#061; 200 &#043; (r * 20); \/\/ \u4e0d\u540c\u884c\u7684\u989c\u8272\u4e0d\u540c<br \/>\n                        color &#061; &#096;hsl(${hue}, 70%, 60%)&#096;;<br \/>\n                        points &#061; 10;<br \/>\n                        isLife &#061; false;<br \/>\n                    }<\/p>\n<p>                    targets.push({<br \/>\n                        x: c * (targetWidth &#043; targetPadding) &#043; targetOffsetLeft,<br \/>\n                        y: r * (targetHeight &#043; targetPadding) &#043; targetOffsetTop,<br \/>\n                        width: targetWidth,<br \/>\n                        height: targetHeight,<br \/>\n                        color: color,<br \/>\n                        points: points,<br \/>\n                        isLife: isLife,<br \/>\n                        visible: true<br \/>\n                    });<br \/>\n                }<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u521d\u59cb\u5316\u6e38\u620f<br \/>\n        function initGame() {<br \/>\n            score &#061; 0;<br \/>\n            lives &#061; 3;<br \/>\n            level &#061; 1;<br \/>\n            ballOnPaddle &#061; true;<br \/>\n            lastScoreForEffect &#061; 0;<\/p>\n<p>            \/\/ \u91cd\u7f6e\u7403\u62cd\u4f4d\u7f6e<br \/>\n            paddle.x &#061; canvas.width \/ 2 &#8211; paddle.width \/ 2;<\/p>\n<p>            \/\/ \u6839\u636e\u8bbe\u5907\u8c03\u6574\u7403\u62cd\u5927\u5c0f<br \/>\n            if (isMobile) {<br \/>\n                paddle.width &#061; Math.min(120, canvas.width * 0.2);<br \/>\n                paddle.speed &#061; 6;<br \/>\n            } else {<br \/>\n                paddle.width &#061; 100;<br \/>\n                paddle.speed &#061; 8;<br \/>\n            }<\/p>\n<p>            \/\/ \u8c03\u6574\u7403\u7684\u5927\u5c0f<br \/>\n            ball.radius &#061; isMobile ? Math.min(10, canvas.width * 0.02) : 10;<\/p>\n<p>            \/\/ \u91cd\u7f6e\u7403\u4f4d\u7f6e\u548c\u901f\u5ea6&#xff08;\u5728\u7403\u62cd\u4e0a\u7b49\u5f85\u53d1\u5c04&#xff09;<br \/>\n            ball.x &#061; paddle.x &#043; paddle.width \/ 2;<br \/>\n            ball.y &#061; paddle.y &#8211; ball.radius;<br \/>\n            ball.speedX &#061; 0;<br \/>\n            ball.speedY &#061; 0;<\/p>\n<p>            \/\/ \u521d\u59cb\u5316\u76ee\u6807<br \/>\n            initTargets();<\/p>\n<p>            \/\/ \u66f4\u65b0UI<br \/>\n            updateUI();<\/p>\n<p>            \/\/ \u9690\u85cf\u6e38\u620f\u7ed3\u675f\u754c\u9762<br \/>\n            document.getElementById(&#039;gameOver&#039;).style.display &#061; &#039;none&#039;;<\/p>\n<p>            \/\/ \u64ad\u653e\u80cc\u666f\u97f3\u4e50<br \/>\n            if (musicEnabled) {<br \/>\n                backgroundMusic.volume &#061; 0.5;<br \/>\n                backgroundMusic.play().catch(e &#061;&gt; console.log(&#034;\u81ea\u52a8\u64ad\u653e\u88ab\u963b\u6b62&#xff0c;\u9700\u8981\u7528\u6237\u4ea4\u4e92&#034;));<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u7ed8\u5236\u7403\u62cd<br \/>\n        function drawPaddle() {<br \/>\n            \/\/ \u7ed8\u5236\u7403\u62cd\u9634\u5f71<br \/>\n            ctx.shadowColor &#061; &#039;rgba(0, 0, 0, 0.3)&#039;;<br \/>\n            ctx.shadowBlur &#061; 5;<br \/>\n            ctx.shadowOffsetX &#061; 2;<br \/>\n            ctx.shadowOffsetY &#061; 2;<\/p>\n<p>            \/\/ \u7ed8\u5236\u7403\u62cd\u4e3b\u4f53<br \/>\n            ctx.fillStyle &#061; paddle.color;<br \/>\n            ctx.fillRect(paddle.x, paddle.y, paddle.width, paddle.height);<\/p>\n<p>            \/\/ \u7ed8\u5236\u7403\u62cd\u8fb9\u6846<br \/>\n            ctx.strokeStyle &#061; paddle.borderColor;<br \/>\n            ctx.lineWidth &#061; 2;<br \/>\n            ctx.strokeRect(paddle.x, paddle.y, paddle.width, paddle.height);<\/p>\n<p>            \/\/ \u7ed8\u5236\u7403\u62cd\u5185\u90e8\u7ec6\u8282<br \/>\n            ctx.fillStyle &#061; &#039;rgba(255, 255, 255, 0.2)&#039;;<br \/>\n            ctx.fillRect(paddle.x &#043; 5, paddle.y &#043; 3, paddle.width &#8211; 10, paddle.height &#8211; 6);<\/p>\n<p>            \/\/ \u91cd\u7f6e\u9634\u5f71<br \/>\n            ctx.shadowColor &#061; &#039;transparent&#039;;<br \/>\n            ctx.shadowBlur &#061; 0;<br \/>\n            ctx.shadowOffsetX &#061; 0;<br \/>\n            ctx.shadowOffsetY &#061; 0;<br \/>\n        }<\/p>\n<p>        \/\/ \u7ed8\u5236\u7403<br \/>\n        function drawBall() {<br \/>\n            \/\/ \u5982\u679c\u7403\u5728\u7403\u62cd\u4e0a\u7b49\u5f85\u53d1\u5c04&#xff0c;\u7ed8\u5236\u7279\u6b8a\u6548\u679c<br \/>\n            if (ballOnPaddle) {<br \/>\n                \/\/ \u7ed8\u5236\u8109\u52a8\u6548\u679c<br \/>\n                const pulseSize &#061; Math.sin(Date.now() \/ 200) * 2;<\/p>\n<p>                \/\/ \u7ed8\u5236\u7403\u9634\u5f71<br \/>\n                ctx.shadowColor &#061; &#039;rgba(255, 215, 0, 0.5)&#039;;<br \/>\n                ctx.shadowBlur &#061; 10 &#043; pulseSize * 3;<br \/>\n                ctx.shadowOffsetX &#061; 0;<br \/>\n                ctx.shadowOffsetY &#061; 0;<\/p>\n<p>                \/\/ \u7ed8\u5236\u7403\u4f53<br \/>\n                ctx.beginPath();<br \/>\n                ctx.arc(ball.x, ball.y, ball.radius &#043; pulseSize, 0, Math.PI * 2);<br \/>\n                ctx.fillStyle &#061; &#039;#FFD700&#039;;<br \/>\n                ctx.fill();<\/p>\n<p>                \/\/ \u7ed8\u5236\u7403\u8fb9\u6846<br \/>\n                ctx.strokeStyle &#061; &#039;#FFA500&#039;;<br \/>\n                ctx.lineWidth &#061; 2;<br \/>\n                ctx.stroke();<\/p>\n<p>                \/\/ \u53ea\u5728PC\u7aef\u663e\u793a\u63d0\u793a\u6587\u5b57<br \/>\n                if (!isMobile) {<br \/>\n                    ctx.font &#061; &#034;14px Arial&#034;;<br \/>\n                    ctx.fillStyle &#061; &#034;#FFFFFF&#034;;<br \/>\n                    ctx.textAlign &#061; &#034;center&#034;;<br \/>\n                    ctx.fillText(&#034;\u6309\u7a7a\u683c\u53d1\u5c04&#034;, ball.x, ball.y &#8211; ball.radius &#8211; 15);<br \/>\n                }<\/p>\n<p>                \/\/ \u91cd\u7f6e\u9634\u5f71<br \/>\n                ctx.shadowColor &#061; &#039;transparent&#039;;<br \/>\n                ctx.shadowBlur &#061; 0;<br \/>\n            } else {<br \/>\n                \/\/ \u6b63\u5e38\u7ed8\u5236\u7403<br \/>\n                ctx.shadowColor &#061; &#039;rgba(0, 0, 0, 0.4)&#039;;<br \/>\n                ctx.shadowBlur &#061; 8;<br \/>\n                ctx.shadowOffsetX &#061; 2;<br \/>\n                ctx.shadowOffsetY &#061; 2;<\/p>\n<p>                ctx.beginPath();<br \/>\n                ctx.arc(ball.x, ball.y, ball.radius, 0, Math.PI * 2);<br \/>\n                ctx.fillStyle &#061; ball.color;<br \/>\n                ctx.fill();<\/p>\n<p>                ctx.strokeStyle &#061; ball.borderColor;<br \/>\n                ctx.lineWidth &#061; 2;<br \/>\n                ctx.stroke();<\/p>\n<p>                ctx.shadowColor &#061; &#039;transparent&#039;;<br \/>\n                ctx.shadowBlur &#061; 0;<br \/>\n            }<\/p>\n<p>            \/\/ \u7ed8\u5236\u7403\u9ad8\u5149<br \/>\n            ctx.beginPath();<br \/>\n            ctx.arc(ball.x &#8211; ball.radius\/3, ball.y &#8211; ball.radius\/3, ball.radius\/3, 0, Math.PI * 2);<br \/>\n            ctx.fillStyle &#061; &#039;rgba(255, 255, 255, 0.6)&#039;;<br \/>\n            ctx.fill();<br \/>\n        }<\/p>\n<p>        \/\/ \u7ed8\u5236\u76ee\u6807<br \/>\n        function drawTargets() {<br \/>\n            targets.forEach(target &#061;&gt; {<br \/>\n                if (!target.visible) return;<\/p>\n<p>                \/\/ \u7ed8\u5236\u76ee\u6807\u9634\u5f71<br \/>\n                ctx.shadowColor &#061; &#039;rgba(0, 0, 0, 0.3)&#039;;<br \/>\n                ctx.shadowBlur &#061; 3;<br \/>\n                ctx.shadowOffsetX &#061; 1;<br \/>\n                ctx.shadowOffsetY &#061; 1;<\/p>\n<p>                \/\/ \u7ed8\u5236\u76ee\u6807\u4e3b\u4f53<br \/>\n                ctx.fillStyle &#061; target.color;<br \/>\n                ctx.fillRect(target.x, target.y, target.width, target.height);<\/p>\n<p>                \/\/ \u7ed8\u5236\u76ee\u6807\u8fb9\u6846<br \/>\n                ctx.strokeStyle &#061; &#039;rgba(255, 255, 255, 0.5)&#039;;<br \/>\n                ctx.lineWidth &#061; 1;<br \/>\n                ctx.strokeRect(target.x, target.y, target.width, target.height);<\/p>\n<p>                \/\/ \u7279\u6b8a\u76ee\u6807\u6dfb\u52a0\u989d\u5916\u6548\u679c<br \/>\n                if (target.points &#061;&#061;&#061; 50) {<br \/>\n                    \/\/ \u91d1\u8272\u76ee\u6807\u7684\u7279\u6b8a\u6548\u679c<br \/>\n                    ctx.fillStyle &#061; &#039;rgba(255, 255, 255, 0.3)&#039;;<br \/>\n                    ctx.fillRect(target.x &#043; 5, target.y &#043; 3, target.width &#8211; 10, target.height &#8211; 6);<br \/>\n                } else if (target.isLife) {<br \/>\n                    \/\/ \u751f\u547d\u76ee\u6807\u7684\u7279\u6b8a\u6548\u679c<br \/>\n                    ctx.fillStyle &#061; &#039;rgba(255, 255, 255, 0.2)&#039;;<br \/>\n                    ctx.beginPath();<br \/>\n                    ctx.arc(target.x &#043; target.width\/2, target.y &#043; target.height\/2, target.height\/3, 0, Math.PI * 2);<br \/>\n                    ctx.fill();<br \/>\n                }<\/p>\n<p>                \/\/ \u91cd\u7f6e\u9634\u5f71<br \/>\n                ctx.shadowColor &#061; &#039;transparent&#039;;<br \/>\n                ctx.shadowBlur &#061; 0;<br \/>\n                ctx.shadowOffsetX &#061; 0;<br \/>\n                ctx.shadowOffsetY &#061; 0;<br \/>\n            });<br \/>\n        }<\/p>\n<p>        \/\/ \u7ed8\u5236\u80cc\u666f<br \/>\n        function drawBackground() {<br \/>\n            \/\/ \u6e05\u9664\u753b\u5e03&#xff0c;\u4f7f\u7528\u534a\u900f\u660e\u9ed1\u8272\u5b9e\u73b0\u6e10\u9690\u6548\u679c<br \/>\n            ctx.fillStyle &#061; &#039;rgba(10, 15, 35, 0.2)&#039;;<br \/>\n            ctx.fillRect(0, 0, canvas.width, canvas.height);<\/p>\n<p>            \/\/ \u7ed8\u5236\u7f51\u683c\u7ebf<br \/>\n            ctx.strokeStyle &#061; &#039;rgba(255, 255, 255, 0.05)&#039;;<br \/>\n            ctx.lineWidth &#061; 1;<\/p>\n<p>            \/\/ \u5782\u76f4\u7ebf<br \/>\n            for (let x &#061; 0; x &lt; canvas.width; x &#043;&#061; 40) {<br \/>\n                ctx.beginPath();<br \/>\n                ctx.moveTo(x, 0);<br \/>\n                ctx.lineTo(x, canvas.height);<br \/>\n                ctx.stroke();<br \/>\n            }<\/p>\n<p>            \/\/ \u6c34\u5e73\u7ebf<br \/>\n            for (let y &#061; 0; y &lt; canvas.height; y &#043;&#061; 40) {<br \/>\n                ctx.beginPath();<br \/>\n                ctx.moveTo(0, y);<br \/>\n                ctx.lineTo(canvas.width, y);<br \/>\n                ctx.stroke();<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u521b\u5efa\u5f97\u5206\u52a8\u753b<br \/>\n        function createScoreAnimation(x, y, points) {<br \/>\n            const canvasContainer &#061; document.querySelector(&#039;.canvas-container&#039;);<br \/>\n            const scorePopup &#061; document.createElement(&#039;div&#039;);<br \/>\n            scorePopup.className &#061; &#039;score-popup&#039;;<br \/>\n            scorePopup.textContent &#061; &#096;&#043;${points}&#096;;<\/p>\n<p>            \/\/ \u6839\u636e\u8bbe\u5907\u8c03\u6574\u5b57\u4f53\u5927\u5c0f<br \/>\n            const fontSize &#061; isMobile ? &#039;20px&#039; : &#039;28px&#039;;<br \/>\n            scorePopup.style.fontSize &#061; fontSize;<\/p>\n<p>            \/\/ \u8ba1\u7b97\u76f8\u5bf9\u4e8e\u5bb9\u5668\u7684\u4f4d\u7f6e<br \/>\n            const rect &#061; canvas.getBoundingClientRect();<br \/>\n            const containerRect &#061; canvasContainer.getBoundingClientRect();<br \/>\n            const relativeX &#061; x * (rect.width \/ canvas.width);<br \/>\n            const relativeY &#061; y * (rect.height \/ canvas.height);<\/p>\n<p>            scorePopup.style.left &#061; &#096;${relativeX}px&#096;;<br \/>\n            scorePopup.style.top &#061; &#096;${relativeY}px&#096;;<\/p>\n<p>            canvasContainer.appendChild(scorePopup);<\/p>\n<p>            \/\/ \u52a8\u753b\u7ed3\u675f\u540e\u79fb\u9664\u5143\u7d20<br \/>\n            setTimeout(() &#061;&gt; {<br \/>\n                if (scorePopup.parentNode) {<br \/>\n                    scorePopup.parentNode.removeChild(scorePopup);<br \/>\n                }<br \/>\n            }, 1000);<br \/>\n        }<\/p>\n<p>        \/\/ \u53d1\u5c04\u7403<br \/>\n        function launchBall() {<br \/>\n            if (ballOnPaddle &amp;&amp; gameRunning &amp;&amp; !gamePaused) {<br \/>\n                ballOnPaddle &#061; false;<br \/>\n                \/\/ \u8bbe\u7f6e\u7403\u7684\u521d\u59cb\u901f\u5ea6<br \/>\n                const baseSpeed &#061; isMobile ? 4 : 5;<br \/>\n                ball.speedX &#061; (Math.random() &gt; 0.5 ? 1 : -1) * baseSpeed;<br \/>\n                ball.speedY &#061; -baseSpeed;<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u66f4\u65b0\u7403\u7684\u4f4d\u7f6e<br \/>\n        function updateBall() {<br \/>\n            if (ballOnPaddle) {<br \/>\n                \/\/ \u7403\u5728\u7403\u62cd\u4e0a&#xff0c;\u8ddf\u968f\u7403\u62cd\u79fb\u52a8<br \/>\n                ball.x &#061; paddle.x &#043; paddle.width \/ 2;<br \/>\n                ball.y &#061; paddle.y &#8211; ball.radius;<br \/>\n            } else {<br \/>\n                \/\/ \u79fb\u52a8\u7403<br \/>\n                ball.x &#043;&#061; ball.speedX;<br \/>\n                ball.y &#043;&#061; ball.speedY;<\/p>\n<p>                \/\/ \u68c0\u6d4b\u4e0e\u5899\u58c1\u7684\u78b0\u649e<br \/>\n                if (ball.x &#043; ball.radius &gt; canvas.width || ball.x &#8211; ball.radius &lt; 0) {<br \/>\n                    ball.speedX &#061; -ball.speedX;<br \/>\n                }<\/p>\n<p>                \/\/ \u68c0\u6d4b\u4e0e\u5929\u82b1\u677f\u7684\u78b0\u649e<br \/>\n                if (ball.y &#8211; ball.radius &lt; 0) {<br \/>\n                    ball.speedY &#061; -ball.speedY;<br \/>\n                }<\/p>\n<p>                \/\/ \u68c0\u6d4b\u4e0e\u7403\u62cd\u7684\u78b0\u649e<br \/>\n                if (<br \/>\n                    ball.y &#043; ball.radius &gt; paddle.y &amp;&amp;<br \/>\n                    ball.y &#8211; ball.radius &lt; paddle.y &#043; paddle.height &amp;&amp;<br \/>\n                    ball.x &gt; paddle.x &amp;&amp;<br \/>\n                    ball.x &lt; paddle.x &#043; paddle.width<br \/>\n                ) {<br \/>\n                    \/\/ \u6839\u636e\u51fb\u4e2d\u7403\u62cd\u7684\u4f4d\u7f6e\u8c03\u6574\u53cd\u5f39\u89d2\u5ea6<br \/>\n                    let hitPoint &#061; (ball.x &#8211; paddle.x) \/ paddle.width;<br \/>\n                    const angleMultiplier &#061; isMobile ? 8 : 10;<br \/>\n                    ball.speedX &#061; (hitPoint &#8211; 0.5) * angleMultiplier;<br \/>\n                    ball.speedY &#061; -Math.abs(ball.speedY); \/\/ \u786e\u4fdd\u7403\u5411\u4e0a\u53cd\u5f39<br \/>\n                }<\/p>\n<p>                \/\/ \u68c0\u6d4b\u7403\u662f\u5426\u843d\u5230\u5e95\u90e8<br \/>\n                if (ball.y &#043; ball.radius &gt; canvas.height) {<br \/>\n                    lives&#8211;;<br \/>\n                    updateUI();<\/p>\n<p>                    if (lives &lt;&#061; 0) {<br \/>\n                        gameOver();<br \/>\n                    } else {<br \/>\n                        \/\/ \u91cd\u7f6e\u7403\u7684\u4f4d\u7f6e\u5230\u7403\u62cd\u4e0a<br \/>\n                        ballOnPaddle &#061; true;<br \/>\n                        ball.x &#061; paddle.x &#043; paddle.width \/ 2;<br \/>\n                        ball.y &#061; paddle.y &#8211; ball.radius;<br \/>\n                        ball.speedX &#061; 0;<br \/>\n                        ball.speedY &#061; 0;<br \/>\n                    }<br \/>\n                }<\/p>\n<p>                \/\/ \u68c0\u6d4b\u4e0e\u76ee\u6807\u7684\u78b0\u649e<br \/>\n                targets.forEach(target &#061;&gt; {<br \/>\n                    if (!target.visible) return;<\/p>\n<p>                    if (<br \/>\n                        ball.x &#043; ball.radius &gt; target.x &amp;&amp;<br \/>\n                        ball.x &#8211; ball.radius &lt; target.x &#043; target.width &amp;&amp;<br \/>\n                        ball.y &#043; ball.radius &gt; target.y &amp;&amp;<br \/>\n                        ball.y &#8211; ball.radius &lt; target.y &#043; target.height<br \/>\n                    ) {<br \/>\n                        \/\/ \u51fb\u4e2d\u76ee\u6807<br \/>\n                        target.visible &#061; false;<br \/>\n                        ball.speedY &#061; -ball.speedY;<\/p>\n<p>                        \/\/ \u66f4\u65b0\u5206\u6570<br \/>\n                        score &#043;&#061; target.points;<\/p>\n<p>                        \/\/ \u521b\u5efa\u5f97\u5206\u52a8\u753b<br \/>\n                        createScoreAnimation(ball.x, ball.y &#8211; 20, target.points);<\/p>\n<p>                        \/\/ \u64ad\u653e\u51fb\u7403\u5f97\u5206\u97f3\u6548<br \/>\n                        if (musicEnabled) {<br \/>\n                            winSound.currentTime &#061; 0;<br \/>\n                            winSound.play().catch(e &#061;&gt; console.log(&#034;\u5f97\u5206\u97f3\u6548\u64ad\u653e\u5931\u8d25&#034;));<br \/>\n                        }<\/p>\n<p>                        \/\/ \u68c0\u67e5\u662f\u5426\u9700\u8981\u89e6\u53d1\u82b1\u6735\u7279\u6548<br \/>\n                        if (Math.floor(score \/ 100) &gt; Math.floor(lastScoreForEffect \/ 100)) {<br \/>\n                            createFlowerEffect();<br \/>\n                            lastScoreForEffect &#061; score;<\/p>\n<p>                            \/\/ \u64ad\u653e\u989d\u5916\u7684\u5f97\u5206\u97f3\u6548<br \/>\n                            if (musicEnabled) {<br \/>\n                                scoreSound.currentTime &#061; 0;<br \/>\n                                scoreSound.play().catch(e &#061;&gt; console.log(&#034;\u97f3\u6548\u64ad\u653e\u5931\u8d25&#034;));<br \/>\n                            }<br \/>\n                        }<\/p>\n<p>                        \/\/ \u5982\u679c\u662f\u751f\u547d\u76ee\u6807&#xff0c;\u589e\u52a0\u751f\u547d\u503c<br \/>\n                        if (target.isLife) {<br \/>\n                            lives &#061; Math.min(lives &#043; 1, 5); \/\/ \u6700\u591a5\u6761\u547d<br \/>\n                        }<\/p>\n<p>                        \/\/ \u66f4\u65b0\u7b49\u7ea7<br \/>\n                        let newLevel &#061; Math.floor(score \/ 100) &#043; 1;<br \/>\n                        if (newLevel &gt; level) {<br \/>\n                            level &#061; newLevel;<br \/>\n                            \/\/ \u6bcf\u5347\u4e00\u7ea7&#xff0c;\u7403\u901f\u589e\u52a0<br \/>\n                            const speedIncrease &#061; isMobile ? 1.05 : 1.1;<br \/>\n                            ball.speedX *&#061; speedIncrease;<br \/>\n                            ball.speedY *&#061; speedIncrease;<br \/>\n                        }<\/p>\n<p>                        updateUI();<\/p>\n<p>                        \/\/ \u68c0\u67e5\u662f\u5426\u6240\u6709\u76ee\u6807\u90fd\u88ab\u51fb\u4e2d<br \/>\n                        if (targets.every(t &#061;&gt; !t.visible)) {<br \/>\n                            \/\/ \u6240\u6709\u76ee\u6807\u88ab\u51fb\u4e2d&#xff0c;\u91cd\u65b0\u751f\u6210<br \/>\n                            initTargets();<br \/>\n                            \/\/ \u5956\u52b1\u989d\u5916\u751f\u547d<br \/>\n                            lives &#061; Math.min(lives &#043; 1, 5);<br \/>\n                            updateUI();<br \/>\n                        }<br \/>\n                    }<br \/>\n                });<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u521b\u5efa\u82b1\u6735\u7279\u6548<br \/>\n        function createFlowerEffect() {<br \/>\n            const flowerContainer &#061; document.getElementById(&#039;flower-effects&#039;);<br \/>\n            const flowerCount &#061; isMobile ? 20 : 30; \/\/ \u79fb\u52a8\u7aef\u51cf\u5c11\u82b1\u6735\u6570\u91cf<\/p>\n<p>            for (let i &#061; 0; i &lt; flowerCount; i&#043;&#043;) {<br \/>\n                const flower &#061; document.createElement(&#039;div&#039;);<br \/>\n                flower.className &#061; &#039;flower&#039;;<\/p>\n<p>                \/\/ \u968f\u673a\u9009\u62e9\u82b1\u6735\u56fe\u6807\u548c\u989c\u8272<br \/>\n                const iconIndex &#061; Math.floor(Math.random() * flowerIcons.length);<br \/>\n                const colorIndex &#061; Math.floor(Math.random() * flowerColors.length);<\/p>\n<p>                flower.textContent &#061; flowerIcons[iconIndex];<br \/>\n                flower.style.color &#061; flowerColors[colorIndex];<br \/>\n                flower.style.left &#061; Math.random() * 100 &#043; &#039;vw&#039;;<br \/>\n                flower.style.fontSize &#061; (isMobile ? 16 : 20) &#043; Math.random() * (isMobile ? 15 : 20) &#043; &#039;px&#039;;<\/p>\n<p>                \/\/ \u968f\u673a\u52a8\u753b\u53c2\u6570<br \/>\n                const duration &#061; 3 &#043; Math.random() * 4; \/\/ 3-7\u79d2<br \/>\n                const delay &#061; Math.random() * 2; \/\/ 0-2\u79d2\u5ef6\u8fdf<br \/>\n                const horizontalMove &#061; (Math.random() &#8211; 0.5) * 100; \/\/ \u6c34\u5e73\u79fb\u52a8\u8ddd\u79bb<\/p>\n<p>                flower.style.animation &#061; &#096;fall ${duration}s linear ${delay}s forwards&#096;;<br \/>\n                flower.style.transform &#061; &#096;translateX(${horizontalMove}px)&#096;;<\/p>\n<p>                flowerContainer.appendChild(flower);<\/p>\n<p>                \/\/ \u52a8\u753b\u7ed3\u675f\u540e\u79fb\u9664\u82b1\u6735\u5143\u7d20<br \/>\n                setTimeout(() &#061;&gt; {<br \/>\n                    if (flower.parentNode) {<br \/>\n                        flower.parentNode.removeChild(flower);<br \/>\n                    }<br \/>\n                }, (duration &#043; delay) * 1000);<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u66f4\u65b0UI<br \/>\n        function updateUI() {<br \/>\n            document.getElementById(&#039;score&#039;).textContent &#061; score;<br \/>\n            document.getElementById(&#039;lives&#039;).textContent &#061; lives;<br \/>\n            document.getElementById(&#039;level&#039;).textContent &#061; level;<br \/>\n        }<\/p>\n<p>        \/\/ \u6e38\u620f\u7ed3\u675f<br \/>\n        function gameOver() {<br \/>\n            gameRunning &#061; false;<br \/>\n            cancelAnimationFrame(animationId);<\/p>\n<p>            document.getElementById(&#039;finalScore&#039;).textContent &#061; score;<br \/>\n            document.getElementById(&#039;gameOver&#039;).style.display &#061; &#039;block&#039;;<br \/>\n        }<\/p>\n<p>        \/\/ \u6e38\u620f\u4e3b\u5faa\u73af<br \/>\n        function gameLoop() {<br \/>\n            \/\/ \u7ed8\u5236\u6e38\u620f\u80cc\u666f<br \/>\n            drawBackground();<\/p>\n<p>            \/\/ \u7ed8\u5236\u6e38\u620f\u5143\u7d20<br \/>\n            drawTargets();<br \/>\n            drawPaddle();<br \/>\n            drawBall();<\/p>\n<p>            \/\/ \u66f4\u65b0\u6e38\u620f\u72b6\u6001<br \/>\n            if (!gamePaused &amp;&amp; gameRunning) {<br \/>\n                updateBall();<br \/>\n            }<\/p>\n<p>            \/\/ \u7ee7\u7eed\u6e38\u620f\u5faa\u73af<br \/>\n            if (gameRunning) {<br \/>\n                animationId &#061; requestAnimationFrame(gameLoop);<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u952e\u76d8\u63a7\u5236<br \/>\n        const keys &#061; {};<\/p>\n<p>        window.addEventListener(&#039;keydown&#039;, (e) &#061;&gt; {<br \/>\n            keys[e.key] &#061; true;<\/p>\n<p>            \/\/ \u7a7a\u683c\u952e\u53d1\u5c04\u7403\u6216\u6682\u505c\u6e38\u620f<br \/>\n            if (e.key &#061;&#061;&#061; &#039; &#039; &amp;&amp; gameRunning) {<br \/>\n                if (ballOnPaddle) {<br \/>\n                    launchBall();<br \/>\n                } else {<br \/>\n                    togglePause();<br \/>\n                }<br \/>\n                e.preventDefault(); \/\/ \u9632\u6b62\u7a7a\u683c\u952e\u6eda\u52a8\u9875\u9762<br \/>\n            }<\/p>\n<p>            \/\/ R\u952e\u91cd\u65b0\u5f00\u59cb<br \/>\n            if (e.key &#061;&#061;&#061; &#039;r&#039; || e.key &#061;&#061;&#061; &#039;R&#039;) {<br \/>\n                restartGame();<br \/>\n            }<br \/>\n        });<\/p>\n<p>        window.addEventListener(&#039;keyup&#039;, (e) &#061;&gt; {<br \/>\n            keys[e.key] &#061; false;<br \/>\n        });<\/p>\n<p>        \/\/ \u5904\u7406\u7403\u62cd\u79fb\u52a8<br \/>\n        function handlePaddleMovement() {<br \/>\n            if (keys[&#039;ArrowLeft&#039;] || keys[&#039;Left&#039;] || keys[&#039;a&#039;] || keys[&#039;A&#039;]) {<br \/>\n                paddle.x &#061; Math.max(0, paddle.x &#8211; paddle.speed);<br \/>\n            }<\/p>\n<p>            if (keys[&#039;ArrowRight&#039;] || keys[&#039;Right&#039;] || keys[&#039;d&#039;] || keys[&#039;D&#039;]) {<br \/>\n                paddle.x &#061; Math.min(canvas.width &#8211; paddle.width, paddle.x &#043; paddle.speed);<br \/>\n            }<\/p>\n<p>            \/\/ \u6bcf\u5e27\u8c03\u7528<br \/>\n            if (gameRunning &amp;&amp; !gamePaused) {<br \/>\n                requestAnimationFrame(handlePaddleMovement);<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u5207\u6362\u6682\u505c\u72b6\u6001<br \/>\n        function togglePause() {<br \/>\n            gamePaused &#061; !gamePaused;<br \/>\n            \/\/ PC\u7aef\u66f4\u65b0\u6309\u94ae\u6587\u672c<br \/>\n            if (!isMobile) {<br \/>\n                document.getElementById(&#039;pauseBtn&#039;).innerHTML &#061; gamePaused ?<br \/>\n                    &#039;&lt;i class&#061;&#034;fas fa-play&#034;&gt;&lt;\/i&gt;&lt;span&gt;\u7ee7\u7eed\u6e38\u620f&lt;\/span&gt;&#039; :<br \/>\n                    &#039;&lt;i class&#061;&#034;fas fa-pause&#034;&gt;&lt;\/i&gt;&lt;span&gt;\u6682\u505c\u6e38\u620f&lt;\/span&gt;&#039;;<br \/>\n            }<\/p>\n<p>            if (!gamePaused &amp;&amp; gameRunning) {<br \/>\n                handlePaddleMovement();<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u5f00\u59cb\u6e38\u620f<br \/>\n        function startGame() {<br \/>\n            if (!gameRunning) {<br \/>\n                initGame();<br \/>\n                gameRunning &#061; true;<br \/>\n                gamePaused &#061; false;<br \/>\n                if (!isMobile) {<br \/>\n                    document.getElementById(&#039;pauseBtn&#039;).innerHTML &#061; &#039;&lt;i class&#061;&#034;fas fa-pause&#034;&gt;&lt;\/i&gt;&lt;span&gt;\u6682\u505c\u6e38\u620f&lt;\/span&gt;&#039;;<br \/>\n                }<br \/>\n                gameLoop();<br \/>\n                handlePaddleMovement();<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u6682\u505c\u6e38\u620f<br \/>\n        function pauseGame() {<br \/>\n            if (gameRunning) {<br \/>\n                togglePause();<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u91cd\u65b0\u5f00\u59cb\u6e38\u620f<br \/>\n        function restartGame() {<br \/>\n            gameRunning &#061; false;<br \/>\n            gamePaused &#061; false;<br \/>\n            cancelAnimationFrame(animationId);<br \/>\n            startGame();<br \/>\n        }<\/p>\n<p>        \/\/ \u97f3\u9891\u63a7\u5236<br \/>\n        document.getElementById(&#039;audioToggle&#039;).addEventListener(&#039;click&#039;, function() {<br \/>\n            musicEnabled &#061; !musicEnabled;<br \/>\n            const icon &#061; document.getElementById(&#039;audioIcon&#039;);<\/p>\n<p>            if (musicEnabled) {<br \/>\n                icon.className &#061; &#039;fas fa-volume-up&#039;;<br \/>\n                backgroundMusic.volume &#061; 0.5;<br \/>\n                backgroundMusic.play().catch(e &#061;&gt; console.log(&#034;\u97f3\u9891\u64ad\u653e\u9700\u8981\u7528\u6237\u4ea4\u4e92&#034;));<br \/>\n            } else {<br \/>\n                icon.className &#061; &#039;fas fa-volume-mute&#039;;<br \/>\n                backgroundMusic.pause();<br \/>\n            }<br \/>\n        });<\/p>\n<p>        \/\/ \u79fb\u52a8\u7aef\u63a7\u5236<br \/>\n        document.getElementById(&#039;mobileLeft&#039;).addEventListener(&#039;touchstart&#039;, function(e) {<br \/>\n            e.preventDefault();<br \/>\n            keys[&#039;ArrowLeft&#039;] &#061; true;<br \/>\n        });<\/p>\n<p>        document.getElementById(&#039;mobileLeft&#039;).addEventListener(&#039;touchend&#039;, function(e) {<br \/>\n            e.preventDefault();<br \/>\n            keys[&#039;ArrowLeft&#039;] &#061; false;<br \/>\n        });<\/p>\n<p>        document.getElementById(&#039;mobileRight&#039;).addEventListener(&#039;touchstart&#039;, function(e) {<br \/>\n            e.preventDefault();<br \/>\n            keys[&#039;ArrowRight&#039;] &#061; true;<br \/>\n        });<\/p>\n<p>        document.getElementById(&#039;mobileRight&#039;).addEventListener(&#039;touchend&#039;, function(e) {<br \/>\n            e.preventDefault();<br \/>\n            keys[&#039;ArrowRight&#039;] &#061; false;<br \/>\n        });<\/p>\n<p>        document.getElementById(&#039;mobileSpace&#039;).addEventListener(&#039;touchstart&#039;, function(e) {<br \/>\n            e.preventDefault();<br \/>\n            if (gameRunning) {<br \/>\n                if (ballOnPaddle) {<br \/>\n                    launchBall();<br \/>\n                } else {<br \/>\n                    togglePause();<br \/>\n                }<br \/>\n            }<br \/>\n        });<\/p>\n<p>        \/\/ \u4e8b\u4ef6\u76d1\u542c &#8211; PC\u7aef\u6309\u94ae<br \/>\n        document.getElementById(&#039;startBtn&#039;).addEventListener(&#039;click&#039;, startGame);<br \/>\n        document.getElementById(&#039;pauseBtn&#039;).addEventListener(&#039;click&#039;, pauseGame);<br \/>\n        document.getElementById(&#039;restartBtn&#039;).addEventListener(&#039;click&#039;, restartGame);<br \/>\n        document.getElementById(&#039;playAgainBtn&#039;).addEventListener(&#039;click&#039;, restartGame);<\/p>\n<p>        \/\/ \u7a97\u53e3\u8c03\u6574\u5927\u5c0f\u65f6\u8c03\u6574Canvas<br \/>\n        function resizeCanvas() {<br \/>\n            const container &#061; document.querySelector(&#039;.canvas-container&#039;);<br \/>\n            const containerWidth &#061; Math.min(container.clientWidth, 800);<br \/>\n            const containerHeight &#061; container.clientHeight;<\/p>\n<p>            \/\/ \u8bbe\u7f6eCanvas\u5c3a\u5bf8<br \/>\n            canvas.width &#061; containerWidth;<br \/>\n            canvas.height &#061; containerHeight;<\/p>\n<p>            \/\/ \u91cd\u65b0\u8c03\u6574\u7403\u62cd\u4f4d\u7f6e<br \/>\n            paddle.y &#061; canvas.height &#8211; 30;<\/p>\n<p>            \/\/ \u6839\u636e\u8bbe\u5907\u8c03\u6574\u7403\u62cd\u5bbd\u5ea6<br \/>\n            if (isMobile) {<br \/>\n                paddle.width &#061; Math.min(120, containerWidth * 0.2);<br \/>\n                paddle.speed &#061; 6;<br \/>\n            } else {<br \/>\n                paddle.width &#061; 100;<br \/>\n                paddle.speed &#061; 8;<br \/>\n            }<\/p>\n<p>            \/\/ \u8c03\u6574\u7403\u7684\u5927\u5c0f<br \/>\n            ball.radius &#061; isMobile ? Math.min(10, containerWidth * 0.02) : 10;<\/p>\n<p>            \/\/ \u5982\u679c\u7403\u5728\u7403\u62cd\u4e0a&#xff0c;\u8c03\u6574\u7403\u7684\u4f4d\u7f6e<br \/>\n            if (ballOnPaddle) {<br \/>\n                ball.x &#061; paddle.x &#043; paddle.width \/ 2;<br \/>\n                ball.y &#061; paddle.y &#8211; ball.radius;<br \/>\n            }<\/p>\n<p>            \/\/ \u5982\u679c\u6e38\u620f\u8fd0\u884c\u4e2d&#xff0c;\u91cd\u65b0\u521d\u59cb\u5316\u76ee\u6807\u4ee5\u9002\u5e94\u65b0\u5c3a\u5bf8<br \/>\n            if (gameRunning) {<br \/>\n                initTargets();<br \/>\n            }<br \/>\n        }<\/p>\n<p>        \/\/ \u521d\u59cb\u8c03\u6574Canvas\u5927\u5c0f<br \/>\n        window.addEventListener(&#039;load&#039;, () &#061;&gt; {<br \/>\n            \/\/ \u68c0\u6d4b\u8bbe\u5907\u7c7b\u578b<br \/>\n            detectDevice();<\/p>\n<p>            \/\/ \u521d\u59cb\u5316Canvas<br \/>\n            resizeCanvas();<\/p>\n<p>            \/\/ \u81ea\u52a8\u5f00\u59cb\u6e38\u620f<br \/>\n            setTimeout(() &#061;&gt; {<br \/>\n                startGame();<br \/>\n            }, 500);<\/p>\n<p>            \/\/ \u9884\u52a0\u8f7d\u97f3\u9891<br \/>\n            winSound.load();<\/p>\n<p>            \/\/ \u5c1d\u8bd5\u64ad\u653e\u80cc\u666f\u97f3\u4e50&#xff08;\u9700\u8981\u7528\u6237\u4ea4\u4e92&#xff09;<br \/>\n            document.addEventListener(&#039;click&#039;, function initAudio() {<br \/>\n                if (musicEnabled) {<br \/>\n                    backgroundMusic.volume &#061; 0.5;<br \/>\n                    backgroundMusic.play().catch(e &#061;&gt; console.log(&#034;\u97f3\u9891\u64ad\u653e\u9700\u8981\u7528\u6237\u4ea4\u4e92&#034;));<br \/>\n                }<br \/>\n                document.removeEventListener(&#039;click&#039;, initAudio);<br \/>\n            });<br \/>\n        });<\/p>\n<p>        window.addEventListener(&#039;resize&#039;, resizeCanvas);<\/p>\n<p>        \/\/ \u89e6\u6478\u8bbe\u5907\u652f\u6301<br \/>\n        let touchStartX &#061; 0;<\/p>\n<p>        canvas.addEventListener(&#039;touchstart&#039;, (e) &#061;&gt; {<br \/>\n            if (!gameRunning || gamePaused) return;<\/p>\n<p>            e.preventDefault();<br \/>\n            const touch &#061; e.touches[0];<br \/>\n            const rect &#061; canvas.getBoundingClientRect();<br \/>\n            touchStartX &#061; touch.clientX &#8211; rect.left;<br \/>\n        }, { passive: false });<\/p>\n<p>        canvas.addEventListener(&#039;touchmove&#039;, (e) &#061;&gt; {<br \/>\n            if (!gameRunning || gamePaused) return;<\/p>\n<p>            e.preventDefault();<br \/>\n            const touch &#061; e.touches[0];<br \/>\n            const rect &#061; canvas.getBoundingClientRect();<br \/>\n            const touchX &#061; touch.clientX &#8211; rect.left;<\/p>\n<p>            \/\/ \u8ba1\u7b97\u79fb\u52a8\u8ddd\u79bb\u5e76\u66f4\u65b0\u7403\u62cd\u4f4d\u7f6e<br \/>\n            const deltaX &#061; touchX &#8211; touchStartX;<br \/>\n            paddle.x &#043;&#061; deltaX;<\/p>\n<p>            \/\/ \u9650\u5236\u7403\u62cd\u5728\u753b\u5e03\u5185<br \/>\n            if (paddle.x &lt; 0) paddle.x &#061; 0;<br \/>\n            if (paddle.x &#043; paddle.width &gt; canvas.width) paddle.x &#061; canvas.width &#8211; paddle.width;<\/p>\n<p>            \/\/ \u66f4\u65b0\u8d77\u59cb\u89e6\u6478\u4f4d\u7f6e<br \/>\n            touchStartX &#061; touchX;<\/p>\n<p>            \/\/ \u5982\u679c\u7403\u5728\u7403\u62cd\u4e0a&#xff0c;\u66f4\u65b0\u7403\u7684\u4f4d\u7f6e<br \/>\n            if (ballOnPaddle) {<br \/>\n                ball.x &#061; paddle.x &#043; paddle.width \/ 2;<br \/>\n            }<br \/>\n        }, { passive: false });<\/p>\n<p>        \/\/ \u70b9\u51fb\u753b\u5e03\u53d1\u5c04\u7403&#xff08;\u79fb\u52a8\u7aef&#xff09;<br \/>\n        canvas.addEventListener(&#039;touchend&#039;, (e) &#061;&gt; {<br \/>\n            if (!gameRunning || gamePaused) return;<\/p>\n<p>            e.preventDefault();<br \/>\n            \/\/ \u79fb\u52a8\u7aef\u70b9\u51fb\u53d1\u5c04\u7403<br \/>\n            if (ballOnPaddle) {<br \/>\n                launchBall();<br \/>\n            }<br \/>\n        }, { passive: false });<\/p>\n<p>        \/\/ \u9632\u6b62\u9875\u9762\u6eda\u52a8<br \/>\n        document.addEventListener(&#039;touchmove&#039;, function(e) {<br \/>\n            if (gameRunning) {<br \/>\n                e.preventDefault();<br \/>\n            }<br \/>\n        }, { passive: false });<\/p>\n<p>        \/\/ \u9632\u6b62\u53cc\u51fb\u7f29\u653e<br \/>\n        let lastTouchEnd &#061; 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